Is there some information in-game that I simply haven't accessed yet? Am I on the wrong path entirely? At this point I think I'm either way overthinking this or I'm down a completely incorrect line of thinking or simply don't have the requisite information yet. I don't straight up want the answer, but I'd like a hint in the right direction. I've tried a few bible passages, the actual time, moving my PC's time to these hours, etc. Of course, since it's analog with only 24 buttons, you can only enter approximate times. Divert drones, manipulate laser beams and even replicate. I tried the moon landing Eagle has landed quote, which was delivered at 4:17:43 EDT. What is your purpose And what are you going to do about it FEATURES: Overcome more than 120 immersive puzzles in a stunning world. I've been assuming you simply have to enter the correct time as referenced by an event, i.e. Surrounding the center platform are 24 pillars, each with a roman numeral on them, of course ranging from I to XXIV, at the base of each pillar is a button. On the reverse side of the pillar that holds this QR code is a clock that shows what time it is and is a reference point for the 24-hour analog clock. Searching for both the time of tranquility and observing the Earth, I mostly come across stuff related to Martin Luther King Jr.'s speech, a random smattering of Bible passages, and of course due to the start of the QR code's message, quite a bit of moon landing stuff. "THE EAGLE HAS LANDED 31 39 36 39 2f 30 37 2f 32 30 20 32 30 3a 31 38 Now is the time of tranquility, and I shall rest and observe the Earth - Uriel4" (Avoiding accidental thread preview spoilers) (Avoiding accidental thread preview spoilers) (Avoiding accidental thread preview spoilers) Please comment if you have any additional The Talos Principle: Road to Gehenna Stars location tips of your own, we’ll give you credit for it.Still in the first area of the hub, inside the third door, the circular area, there's a "blank" QR code that reads: Huge thanks to Joe for the guide videos and tips. There you go! All Stars in The Talos Principle: Road to Gehenna are yours! □ They are obtained by solving their respective puzzles, which are way more difficult than the usual puzzles. Tip: Find out what door these Stars can open on our “ The Talos Principle: Road to Gehenna Walkthrough” page’s endings section. Throughout the different Areas, stars() are scattered. The Stars are listed in the video in the order that they appear at random in each World.Īll the star locations and how to get #1-4.Ĥ/4 Stars for World 1 (Medieval World) of the Road to Gehenna DLC.Īll the star locations and how to get #5-8.Ĥ/4 Stars for World 2 (Egypt World) of the Road to Gehenna DLC.Īll the star locations and how to get #9-12.Ĥ/4 Stars for World 3 (Rome World) of the Road to Gehenna DLC.Īll the star locations and how to get #13-16.Ĥ/4 Stars for World 4 (Floating Island World) of the Road to Gehenna DLC. Where to find all Stars in The Talos Principle: Road to Gehenna? The in-game collectibles locations for the Stars are described in this detailed video guide with handy voice-over tips by Joe. After picking up each collectible you can safely quit without losing collectibles progress, as long as you save your game before exiting the game. Which can give you the good ending if you convince the Admin to stay behind and upload/ascend your soul along with the other 17 prisoner souls you rescued in Worlds 1-4.ĭoes the game save each Stars you collect?: Yes, the game will automatically save the Stars you just collected if you picked up the Star, so you don’t have to play to the end of the World. Star Requirement Note: Getting all (some say 10) of the Stars in Worlds 1-4, then unlocking & completing the 7 Star World puzzles, is required to open the door to free the Admin (you need all 7 sigils) in the bunker below the ascension platform. Level Navigation Tip: You’ll want to take the Hexahedron companion cube with you often, to make it easier to hop on hard-to-reach ledges and platforms that might normally be too high up to jump on.
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